Advanced Rapid Prototyping With AxureAquent Gymnasium
Cosa impari in questo corso?
Axure's Hot Spot
- Chapter 1: Overview & Getting Started
Learn what to expect from the course and how to access the lesson files. Additionally, learn how to use Axure's Hot Spot widget and Case Editor in order to create links from one screen to another in your prototype. Finally, you will learn how to add Text Field widgets in order to begin building an interactive form.
- Chapter 2: Basic Conditions & Variables
Learn how to use Axure's Case Editor and Condition Builder in order to add actions to elements on your page. Specifically, you will discover how to use simple logic to configure a "mandatory" password field on your prototype form.
- Chapter 3: Using Else Cases
Learn the role of "Else Cases" in order to create a more complex prototype that directs the user to certain screens based on their interactions with a form.
- Chapter 4: Creating New Variables
In this chapter, you will extend the logic of your form by creating variables which store data that persists from page to page within your prototype.
- Chapter 5: Text Input Matching
You will learn how to use Axure's Condition Builder in order to create a scenario in which the input within two separate text fields must match, or else the user will receive an error screen.
- Chapter 6: Linking Error Screens
Dive deeper into Axure's Condition Builder and Case Editor and create two user flows that demonstrate the potential error screens a user might see while interacting with your prototype.
- Chapter 7: Tying It All Together & Finishing It Up
This final chapter walks through the process of adding additional variables and conditional logic in order to create a finished prototype that represents multiple user flows.