Maxon Cinema 4D R15CareerVision Training
£ 72 - (85 €)
- Campus online
Cosa impari in questo corso?
Maxon cinema 4d
• Format: Download
• Duration: 5.25 hours (61 lessons)
• Instructor: Chris Martin
• Platform: Windows PC or Mac
• Date Released 2013-12-13
You will start out by touring the interface and learning the project settings for starting a new project. You will then be taught to understand 3D objects, including lessons on building a chair and table. Chris will teach you how to create 3D objects using Splines, extrusion, sweeping, and lathing. This video tutorial will teach you to create basic 3D components using the Knife, Bridge, and other Cinema 4D tools. You will learn about modeling objects and deformers while working with the Boole object, Instance objects, and the Spline wrap. Chris will teach you how to utilize lighting, add textures to your models, and animate and render them. Lastly, you will learn about MoGraph and how use the Cloner, MoText, and Random Effector.
By the completion of this video based training course, you will be fully knowledgeable in creating your own 3D models, as well as animating and rendering them using Cinema 4D. Working files are included, allowing you to follow along with the author throughout the lessons. 01. Introduction What Is Cinema 4D And Who Uses It? About The Author How To Access Your Working Files 02. Getting Started The Workflow Navigating The Viewports Application Preferences Touring The Interface Project Settings - Starting A New Project 03. Understanding 3D Objects Object Hierarchy Coordinate Systems Select, Move, Scale, And Rotate Primitive Objects And Attributes Building A Chair And Table 04. Understanding Splines 0401 Drawing Splines 0402 Procedural Splines 0403 Modifying Points On A Spline 0404 Extrude NURBS 0405 Sweep NURBS 0406 Lathe NURBS 0407 Spline Mask 0408 Working With Adobe Illustrator 05. Polygonal Modelling Techniques 0501 Basic Components Of 3D Objects 0502 Modelling With Extrude 0503 Modelling With Extrude Inner 0504 Modelling With The Knife 0505 Modelling With Bridge 0506 Working With Edge Loops 0507 Welding Points 06. Modelling Objects And Deformers 0601 Working With The Boole Object 0602 Working With Array And Atom Array 0603 Working With Instance Objects 0604 Working With Explosion FX 0605 Bend, Bulge And Twist FFD 0606 Working With The Spline Wrap 07. Lighting 0701 Lighting In 3D 0702 Light Types 0703 Working With The Sky Object 0704 Global Illumination 0705 Physical Sky 0706 Ambient Occlusion 08. Defining Materials And Textures 0801 Materials 101 0802 Projection Methods 0803 Content Browser 0804 Bump And Displacement 0805 Textures With Alpha 09. Animation 0901 Animation Fundamentals 0902 Keyframes And The Powerslider 0903 Autokey Mode 0904 Path Animation 0905 Camera Morph 0906 Preview Animations 10. Rendering 1001 Rendering Settings 1002 Multipass Rendering 1003 Cineware Plug-In 1004 Multipass Rendering And Photoshop 11. MoGraph 1101 What Is MoGraph? 1102 The Cloner 1103 The Random Effector 1104 MoText 1105 Dynamics 12. Conclusion 1201 Wrap-Up