Non-Programmers Guide To Building iOS AppsCareerVision Training
A Birmingham (Inghilterra)
£ 36 - (43 €)
- Birmingham (Inghilterra)
Cosa impari in questo corso?
• Format: Download
• Duration: 4.3 hours (47 lessons)
• Instructor: Tony Bove
• Platform: Windows PC or Mac
• Date Released 2014-02-10
You start the training course with an introduction to Xcode, including learning to use the Xcode text editor, running your app in the simulator, and accessing documentation. You will then get familiar with Objective-C, covering topics such as objects, classes, and using frameworks and design patterns. This video tutorial will also show you how to use interface controls, animate the main view, and add user preferences and interface methods. Tony will teach you about adding iPhone interface objects, design an iPad experience, and testing the iPhone and iPad interface. Finally, you will learn to prepare your app for distribution, including adding icons and launch images and managing your apps in the App Store.
By the completion of this computer based training course, you will be fully capable of creating iPhone and iPad apps from start to finish, including managing them in the App Store. Working files are included, allowing you to follow along with the author throughout the lessons. 01. Introduction Introduction To App Development What You Will Learn The App You Will Create About the Author How To Access Your Working Files 02. Becoming An Apple Developer Enlisting In the Developer Corps Registering And Joining The Developer Program Exploring The Dev Center Downloading XCode 03. Getting To Know XCode Exploring An XCode Project - Part 1 Exploring An XCode Project - Part 2 Using The XCode Text Editor Accessing Documentation And Preferences Running Your App In The Simulator Interacting With Simulated Hardware 04. Getting Familiar With Objective-C 0401 Objects And Classes - Part 1 0402 Objects And Classes - Part 2 0403 Using Header And Implementation Files 0404 Working With Objects And Properties 0405 Using Frameworks And Design Patterns 05. Understanding An App 0501 Utility Application Template - Part 1 0502 Utility Application Template - Part 2 0503 The App Life Cycle 0504 Event And Interruption Processing 0505 Background And Termination 06. Interface Controls 0601 Looking At The Storyboard 0602 Inspecting The Main View 0603 Inspecting The Flip-Side View 0604 The Info And Done Buttons 07. Animating The Main View 0701 Working With Windows And Views 0702 Adding Your Own Application Behaviours 0703 Adding A Timer And Animation 0704 Block Object Design Pattern 0705 Adding An Image And Testing the Main View 08. Preferences And Interface Objects 0801 Setting Up User Preferences - Part 1 0802 Setting Up User Preferences - Part 2 0803 Setting Up User Interface Methods 0804 Adding iPhone Interface Objects 0805 Testing The iPhone Interface 09. Adding The iPad User Interface 0901 Designing An iPad Experience 0902 Adding An Image And Interface Objects 0903 Testing The iPad Interface 10. Readying Your App For Distribution 1001 Adding Icons And Launch Images 1002 Building Your App For Distribution 1003 Managing Your App In The App Store 1004 Avoiding The Rejection Slip 1005 Where To Go From Here