Sketchup Training DVDCareerVision Training
£ 48 - (54 €)
- A distanza
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3D modeling program
• Format: DVD or Download
• Duration: 7.5 Hours (108 lessons)
• Instructor: Scott Onstott
• Platform: Windows PC or Mac
• Date Released 13-02-2013
In this SketchUp training course Scott Onstott teaches you how to use this 3D modeling program designed for architects, engineers, designers. SketchUp comes in two versions, a free and paid version. This tutorial can be used with either version, and is designed for the absolute beginner. No prior experience with 3D modeling programs, or SketchUp specifically, is required.
You will start by exploring the user interface for SketchUp, getting familiar and comfortable with navigating and where the tools are located. Scott utilizes many Ruby scripts, which are provided in the working files, and he will show you how to install and use the scripts throughout the course. Some of the functions that you will be taught throughout this tutorial include; working with lines and shapes, how to make faces and surfaces, drawing edges, scaling your models, working with layers and using the architectural tools. You will also learn how to style your work, use color and texture on your models, create walkthrough animations and finally, how to export your work to share and present it.
By the completion of this computer based video course for SketchUp, you will be comfortable using the tools within the software to create and share 3D models. This video tutorial includes working files, allowing you to follow along with the author throughout the lessons.
Benefits of this Software Training:
• Tuition by expert tutors.
• Narrated training videos demonstrate the key tools and professional techniques
helping you to work faster and smarter.
• Learning is fast as the trainers guide you using simplistic terms and minimal jargon.
• Personal Tutoring - Step-by-step video training from your own desktop.
Delivered via DVD/CD training or online tuition.
• The tutor transfers knowledge to you quickly and effectively.
• All the concepts of each application are explained clearly and precisely.
• Course works on PC and Mac.
• Alternative to a boring book or manual and expensive training courses,
seminars and amp; classes.
• Jump to and from lessons - learn at your own pace.
• The visual and practical nature shortens the learning curve compared to standard
The first 3 chapters are available for free viewing. Click on the links below to get started.00. Free Videos From This Course Parallel Projection, Perspective, And Two-Point Perspective Seeing Inside Spaces Leaders And Screen Text Pushing And Pulling Softening And Smoothing Follow Me Basics Skin Housebuilder Tensile Membranes With Soap Skin And Bubble Exploring, Mixing, And Editing Style Painting And Sampling Color 01. User Interface 0101 Exploring The User Interface On The Mac And In Windows 0102 Comparing Keyboard Layouts 0103 Arranging Windows 02. Custom Settings 0201 Installing Keyboard Shortcuts 0202 Preferences, Templates, And Model Info 03. Using Ruby Scripts 0301 Loading And Using Extensions 0302 Finding And Loading Ruby Scripts Manually 0303 Tips For Organizing Scripts And Turning Them Into Extensions 04. Tools In Depth - Seeing 0401 Basic Navigation With A Mouse Or Tablet 0402 Parallel Projection, Perspective, And Two-Point Perspective 0403 The Many Faces Of Zoom 0404 Video Game Controls For First-Person Navigation 0405 Seeing Inside Spaces 05. Editing 0501 Selection 101 0502 Selection Script 0503 Eraser Tricks 0504 Moving 0505 Copying, Multiplication, And Division 0506 Rotating Tutorial 0507 Scaling And Mirroring 0508 Scaling With The Tape Measure 0509 Freescale And Taper Scale 0510 Align Tool 0511 Divide And Divide With Construction Points 0512 Intersecting Tutorial 0513 Sections, Section-Cut-Face, And Zorro 0514 Guides 0515 Dimensions 0516 Leaders And Screen Text 0517 Modulating Visibility 06. Layers 0601 Layer Mechanics 0602 Layer Manager 07. Contextual Modelling 0701 Groups 0702 Component Basics 0703 Gluing Components 0704 Components That Cut Openings 0705 Components That Face Camera 0706 Components Window 0707 Paste In Place 0708 Dynamic Components 0709 Working With Larger Models 08. Tools In Depth - Lines 0801 Lines And Click Style 0802 Freehand, Polylines, Explode, And Weld 0803 Understanding The Inference Engine 0804 Locking Inferences 0805 Drawing To Scale And Being Accurate 0806 Arcs And Ruby Arcs 0807 Drawing Polylines With Fredo6S Bezierspline 0808 Plane And Axis Locks Within Bezierspline 0809 Comparing Bezier Curves And Splines 0810 Curve Conversion 0811 Closing The Loop With Beziersplines 09. Tools In Depth - Making Faces 0901 How To Make A Face 0902 Breaking And Healing Faces 0903 Determining Which Way A Face Faces 10. Basic Surfaces 1001 Rectangles And The Golden Proportion 1002 Circles And Polygons 1003 Pushing And Pulling 11. Advanced Surfaces 1101 Softening And Smoothing 1102 Joint Push Pull 12. Edges On Faces 1201 Drawing Edges By Hand Or With Offset 1202 Tools On Surface 1203 Follow Me Basics 1204 Follow Me Application 1205 Rounded Box Primitive Tutorial 1206 Bezier Round Edge 1207 Several Methods For Cones And Spheres 1208 3D Text 1209 Skin 1210 Free Form Deformation 1211 Booleans 1212 Mathematically Derived Forms 1213 The Drawing Plane And Its Axes 1214 Projecting Geometry 13. Architectural Tools 1301 Walls And Windows 1302 Housebuilder 1303 Roofs 1304 Manually Creating Stairs 1305 Stair And Railing Scripts 14. Surface Shaping Tools 1401 Optimizing A Landscape From Contours 1402 Stamping, Draping, And Coloring Landforms 1403 Placing Components On Organic Surfaces 1404 Sculpting Organic Forms From Scratch 1405 Bezier Patch Modelling 1406 Tensile Membranes With Soap Skin And Bubble 15. Styles 1501 Exploring, Mixing, And Editing Style 1502 Edge Styles 1503 Face Styles 1504 Shadows And Fog 1505 Scenes 16. Presenting Your Work 1601 Creating Walkthrough Animation 1602 Animating Section Plane 17. Working With Color 1701 Painting And Sampling Color 1702 Creating Textures From Scratch And Adjusting Them 1703 Stretching Photo Textures To Fit Geometry 1704 Colorizing Grayscale Texture 1705 Opacity And Transparency 1706 Projecting Texture 1707 Importing Textures And Image 1708 Mac Material Management 18. Importing 1801 SketchUp Workflow Discussion And Importing From CAD 1802 CAD Cleanup Script 1803 Building A Model On Top Of An Imported Plan 1804 Google Earth, SketchUp, And The 3D Warehouse 1805 Creating A 3D Model From A Photo 19. Exporting 1901 Exporting Images From SketchUp 1902 Webexporter: Creating Spinning Objects And Walkthroughs 1903 Creating Interior Panoramas With Ruby And Pano2VR