Developing Windows Applications with Microsoft Visual Studio 2010
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A Milano
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Tipologia
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Milano
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Windows Client Technologies Architectural Patterns Interoperability between Windows Forms and WPF Identify Windows Client Technologies Choosing Design Patterns After completing this module, students will be able to:
Sedi e date
Luogo
Inizio del corso
Inizio del corso
Opinioni
Materie
- Visual Studio 2010
- Security
- Visual studio 2008
- WPF
- Visual Studio
- Windows
- Testing
Programma
Choose appropriate Windows client technologies
Choose appropriate architectural patterns
Identify areas for migration from WinForms
Identify areas for interoperability between WinForms and WPF
The goal of this module is to introduce students to the new features that Visual Studio 2010 and WPF version 4 provide
What’s New in Visual Studio 2010?
What’s New in WPF Version 4
Guided tour of Visual Studio 2010
Guided tour of XAML Editor
After completing this module, students will be able to:
Use new features in Visual Studio 2010
Use new features in WPF version 4
The goal of this module is to teach the student how to design and build a UI that provides the expected end-user experience and UI functionality, and retains that experience/functionality in various end-user environments, as well as when the application window resizes.
Defining Page Layout
Using Content Controls
Using Item Controls
Sharing Logical Resources in a Window
Choosing User Interface Controls
Laying out the User Interface
Creating and Using Resource Dictionaries
After completing this module, students will be able to:
Define page layout
Use content controls
Use item controls
Share resources within a window or user control
The goal of this module is to enable students to create a consistent and manageable user interface.
Sharing Logical Resources in an Application
Creating Consistent User Interfaces by Using Styles
Changing the Appearance of Controls by Using Templates
Handling Events and Commands
Creating Styles
Using Application Commands
Adding Routed Events
Creating a Custom Command
Migrating a Custom Command
After completing this module, students will be able to:
Share logical resources throughout an application
Create a consistent user interface by using styles
Change the appearance of controls by using templates
Handle events and commands
The goal of this module is to help students to develop good habits in regard to testing as well as enabling students to debug their applications. Students will also learn about advanced exception handling pertaining directly to Windows Client application scenarios
WPF Testing Strategies
Debugging XAML
Providing User Feedback for Unhandled Exceptions
Understanding Security Features
Unit Testing Strategy
Unit Testing WPF Applications
Debugging Applications in Visual Studio 2010
Advanced Exception Handling
After completing this module, students will be able to:
Implement a WPF unit test strategy
Debug XAML by using the WPF Visualizer and PresentationTraceSources
Provide user feedback for unhandled exceptions
Understand security features of an application
The goal of this module is to teach the student how to implement simple data binding and data validation in order to manage data in a data source (CRUD). In addition to learning how to bind a value to a UI element, the student should learn best practices concerning when to use the various implementations of data binding and how to connect to a data source with LINQ.
Overview of Data Binding
Creating a Data Binding
Implementing Property Change Notification
Converting Data
Validating Data
Presenting Data at Design Time
Binding Controls
Implementing Value Converters
Validating Data
Implementing Property Change Notifications
After completing this module, students will be able to:
Explain WPF data binding concepts and terminology
Create a binding between a data source and a control
Implement property change notification
Convert data between the binding source and the binding target
Validate data entered by the user
Present data at design time
The goal of this module is to enable the student to implement more advanced data binding scenarios, picking up where the previous module on data binding left off. The student will learn how to bind to ListView, GridView, DataGrid, and other collection classes.
Binding to Collections of Objects
Using Collection Views
Creating Master-Detail User Interfaces
Using Data Templates
Presenting Design Time Data Collections
Binding to Collections of Data
Using Collection Views
Creating Master-Detail User Interfaces
Using Data Templates
After completing this module, students will be able to:
Bind to a collection of objects
Sort, filter, and group collections by using collection views
Create master-detail user interfaces
Customize data display by using data templates
Present data collections at design time
The goal of this module is to teach the students how coding techniques can be used to improve the responsiveness of their applications.
Implementing Asynchronous Processes
Implementing Responsive User Interfaces
Asynchronous Programming Strategy
Asynchronous Programming
Parallelizing Tasks
After completing this module, students will be able to:
Implement asynchronous processes
Implement responsive user interfaces
The goal of this module is to teach students how to implement localization, user assistance, and accessibility features within an application.
Localization and Globalization
Implementing User Assistance Features
Providing User Accessibility Features
Preparing for Localization for the LocBAML Approach
Localizing Resources by Using LocBAML
Preparing for Localization by Using Strongly Typed Resources
Localizing Resources by Using Strongly Typed Resources
Choosing a Localization Approach
After completing this module, students will be able to:
Describe WPF localization and globalization features
Implement localized WPF applications
Implement user assistance features
Provide user accessibility features
The goal of this module is to teach the students the basics of graphics in WPF. The module will also provide an overview of multimedia (audio and video).
Displaying 2D Graphics
Displaying Images
Adding Multimedia to WPF Applications
Creating and Printing Documents
Identify the Appropriate Windows Client Technology
Creating the Data Access Layer and User Interface
Drawing Shapes, Painting with Brushes and Appling Effects
Adding Images
After completing this module, students will be able to:
Display 2D graphics
Add images in a WPF application
Add multimedia content to a WPF application
Create and print documents
The goal of this module is to teach students how to customize controls and introduce students to custom controls.
Overview of Control Authoring
Creating User Controls
Creating Custom Controls
Managing Control Appearance by Using Visual States
Integrating WPF and Windows Forms
Identify the Approach Control Type
Creating a User Control in WPF
Adding a WPF Control to a Windows Forms Application
After completing this module, students will be able to:
Explain scenarios and options for creating new controls
Create user controls
Create custom controls
Integrate WPF and WinForms controls
The goal of this module is to teach the students how to implement application behaviors based on user actions or application events by using attached properties and Expression Blend behaviors.
Implementing Attached Properties
Implementing Drag-and-Drop User Interfaces
Implementing Expression Blend Behaviors, Triggers and Actions
Implementing Drag-and-Drop Operations
Implementing Expression Blend Behaviors
After completing this module, students will be able to:
Describe WPF attached properties
Implement drag and drop
Implement Expression Blend behaviors
The goal of this module is to teach the student how to implement animations and to teach students how to develop data visualization within their applications in a manner that enables the application user to drill down into data visually. Students should also learn when animations should be used and why.
Using Animations
Using Triggers
Implementing Data Visualizations
Creating Animations Declaratively
Creating Animations Dynamically
Creating Routed Events
Handling Routed Events
After completing this module, students will be able to:
Explain when animations are appropriate for the user interface
Implement animation in WPF
Initiate animation by using triggers
Present data visualizations by using WPF
The goal of this module is to teach students how to manage application state and settings throughout the application lifecycle.
Creating Application Settings
Consuming Application Settings
Creating Custom Configuration Sections
Creating Application and User Setting by Using Visual Studio
Creating a Dialog Window
Reading and Writing Settings
Consuming Settings Properties
After completing this module, students will be able to:
Persist user and application settings
Consume user settings
The goal of this module is to teach students how to deploy their applications using the various methods supported by Visual Studio 2010.
Deployment Options
Deploying a Standalone WPF Application
Deploying an XBAP Application
Configuring Security Settings
Developing a Standalone Installer
Configuring a ClickOnce Deployment
Updating a ClickOnce Deployment
After completing this module, students will be able to:s
Explain deployment options
Deploy a standalone WPF application by using a Setup and Deployment project
Deploy a ClickOnce application
Configure security settings
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Developing Windows Applications with Microsoft Visual Studio 2010