Essentials of Developing Windows® Store Apps Using C#

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Introduction to the Windows 8.1 Platform Windows 8.1 UI Principles WinRT and Language Projections Exploring the Windows 8.1 Platform Exploring a Windows Store App After completing this module, students will be able to:

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Materie

  • Visual Studio 2010
  • Visual studio 2008
  • C
  • C#
  • Windows 8
  • Management
  • C++
  • Visual Studio
  • Windows

Programma

Describe the Windows 8.1 platform, architecture, and features.


Explain the basics of the Windows 8.1 UI and Windows Store app experience and how the experience differs from Windows desktop apps.


Explain the new API model, how it supports building Windows Store apps, and how it supports multiple language-specific projections.


In this module you will learn about the basic principles behind XAML, you will learn how to use XAML and the corresponding code-behind to create a responsive UI. you will also learn how dynamic and complex user interfaces are developed by using advanced features of XAML.


XAML Basics


XAML Code-Behind


Advanced XAML


Creating the User Interface by using Visual Studio 2013


Enhancing the UI by using Visual Studio 2013


After completing this module, students will be able to:


Describe the basic principles behind XAML.


Use XAML and the corresponding code-behind to create a responsive UI.


Understand how dynamic and complex UIs are developed by using advanced features of XAML.


This module explains how to ensure that your app supports various devices and screen orientations.


Working with Data Presentation Controls


The GridView Control


Presenting the Note Data in the GridView Control


After completing this module, students will be able to:


Explain the different ways in which data can be displayed in Windows Store apps.


Use the GridView control to present groups of data in a dynamic and flexible view.


In this module, you will learn how by using the built-in controls and recommended methods, you can create intuitive apps that employ the common Windows 8.1 UI patterns across a variety of devices, with different form factors, and different input methods.


WinRT Controls


AppBar Control


Windowing Modes


Implementing an App Bar


After completing this module, students will be able to:


Describe the WinRT library and controls.


Describe the app bar and explain the app bar functionality.


Describe how to create views with an adaptive layout, and explain the best practices.


In this module you will learn how to use files, streams, and pickers so that the user can store and retrieve information managed by your app.


Handling Files and Streams in Windows Store Apps


Working with File User Interface Components


Using the File API to Read and Write Data from the Notes Files


Adding Photos to a Note by using File Picker


After completing this module, students will be able to:


Work with files and streams by using WinRT.


Use WinRT pickers to display a UI that lets the user select an item, such as a file or a contract.


This module covers the app life cycle, app state management, and various app activation states. Understanding PLM is important for properly persisting data across suspensions, recovering from termination, and sharing settings between app installations on multiple devices.


Process Lifetime Management


Windows Store App Activation and Background Tasks


Implementing a State Management Strategy


Exploring the Different PLM States


Implementing State Management


After completing this module, students will be able to:


Describe the various states of a Windows Store app.


Describe app activation modes.


Implement app state management.


In this module you will learn how to use resources, styles and templates.


Creating Shared Resources


Creating Styles and Templates


Creating a Control Style and Template


After completing this module, students will be able to:


Create shared resources, which can be reused across multiple UI elements.


Create custom styles and templates, to provide a consistent look for your app.


In this module you will learn how to design and implement navigation in a Windows Store app. you will also learn how to implement semantic zoom in a Windows Store app.


Handling Navigation in Windows Store apps


Semantic Zoom


Adding Navigation to the ILoveNotes App


Implementing Semantic Zoom


After completing this module, students will be able to:


Implement navigation and pass data between pages in your apps.


Explain the purpose and functionality of Semantic Zoom in a Windows Store app.


This module introduces contracts and charms. These are two new Windows 8.1 features you can use to create a consistent and unified experience across Windows Store apps. By using contracts, you can make it easier for users to search for the content of your app, to discover and modify common settings, and to share data with other apps.


Designing for Charms and Contracts


The Search Contract and the SearchBox Control


The Share Contract


Managing App Settings


Implementing the Search Contract


Implementing the Share Contract


Adding a New Setting to the Settings Pane


Optional: Implementing Search with the SearchBox Control


After completing this module, students will be able to:


Design apps to use charms and contracts.


Implement the Search contract.


Implement the Share Target and Share Source contracts.


Describe the Settings pane and add settings commands.


In this module you will learn how to implement tiles and user notifications.


Implementing Tiles, Live Tiles, Secondary Tiles, and Badge Notifications


Implementing Toast Notifications


Enabling Live Tile Functionality on the Main Tile


Adding Secondary Tiles Functionality


Adding Scheduled Toast Notifications for ToDo Notes


After completing this module, students will be able to:


Implement tiles, live tiles, and secondary tiles that draw the user back to your app.


Implement toast notifications to display important information.


This module describes the various data access strategies that you can use in app development, and it specifically focuses on the best practices for remote storage.


Evaluating Data Access Strategies


Working with Remote Data


Answer These Questions


After completing this module, students will be able to:


Describe various data access strategies and when to apply them.


Describe common use cases that occur while working with remote data.


In this module, you will learn how to successfully include all the three interaction types in Windows Store apps


Working with Pointer Events


Working with Gesture Events


Implementing Mouse Events


Implementing Gesture Events


After completing this module, students will be able to:


Describe mouse events and touch gestures in Windows 8.1.


Identify the best practices for handling gestures.


In this module, you will learn about the process of preparing and submitting a Windows Store app to the Windows Store. This includes changes to the app manifest, passing app certification, meeting Windows Store app certification requirements, and using Windows Store-related tools in Visual Studio 2013. Finally, you will learn how to submit apps to the Windows Store and a private enterprise store.


The Windows Store App Manifest


Windows Store App Certification


After completing this module, students will be able to:


Change the package manifest of an app to meet the requirements for deploying to the Windows Store.


Deploy an app to the Windows Store and prepare an app for enterprise deployment.


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Essentials of Developing Windows® Store Apps Using C#

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