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A Catania

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Descrizione

  • Tipologia

    Corso

  • Livello

    Livello avanzato

  • Luogo

    Catania

  • Durata

    4 Giorni

Obiettivo del corso: Flash Media Server 2: Streaming Media Application Development provides experienced Flash ActionScript developers and knowledgeable I.T. administrators the knowledge and hands-on practice they need to build and deliver Digital Media applications with Flash Media Server 2. This course focuses on teaching students how to use Flash Media Server 2, ActionScript programming and the Flash application. Rivolto a: This course is for experienced ActionScript programmers and I.T. Administrators who want to deliver Digital Media Applications with Flash Media Server 2. To gain the most from this class, you should already have: Completed the Adobe (Macromedia)Flash 8: Flash Video Development course, or have equivalent experience Knowledge of basic programming constructs including loops, functions, arrays, and objects Knowledge of Web Server systems would be a benefit.

Sedi e date

Luogo

Inizio del corso

Catania
Visualizza mappa
Via Messina, 249, 95127

Inizio del corso

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Programma

FMServer 2: Streaming Media Application Development

Description:

Flash Media Server 2: Streaming Media Application Development provides experienced Flash ActionScript developers and knowledgeable I.T. administrators the knowledge and hands-on practice they need to build and deliver Digital Media applications with Flash Media Server 2. This course focuses on teaching students how to use Flash Media Server 2, ActionScript programming and the Flash application framework to build real-world data driven internet applications with audio, video, and content that interacts dynamically with the user. In addition, participants will explore management and configuration of Flash Media Server 2 for practical deployment. .



Course Outline

Unit 1: Introducing the CourseUnderstanding the Course
Reviewing the Course Objectives
Reviewing the Course Prerequisites
Reviewing the Course Format
Unit 2: Introducing Digital Media Applications Introducing FMS Applications
Presenting Flash Player 8 as Run-Time Environment for FMS Applications
Examining Flash Player Security, Camera and Microphone Settings
Reviewing Flash 8 Professional and Flash 8 Video Encoder
Introducing Streaming Media Concepts
Exploring Communications Ports and Protocols
Introducing Messaging
Investigating How FMS Works
Exploring FMS Directories and Files
Benefits of Streaming Video vs. Progressive Download Video
Understanding FMS Editions and Licensing
Unit 3: Developing Digital Media Applications Using ComponentsDeveloping Digital Media Applications
Programming with ActionScript
Exploring FMS Objects, Properties, Methods and Events
Introducing the Flash Media Server 2 Components
Using the FMS Components
Other FMS Components
Using the Flash 8 FLVPlayback Component
Using FLVPlayback Component ActionScript API
Using SMIL to Control Multi-bitrate Playback
Exploring the Pros and Cons of the FLVPlayback Component
Unit 4: Managing Flash Media ServerManaging Flash Media Server
Using the FMS Management Console
Configuring Flash Media Server
Managing Users
Working with Log Files
Developing Custom Management Tools
Unit 5: Using FMS with ActionScriptUsing FMS with ActionScript
Using the NetConnection Class
Exploring Events of the NetConnection Class
Accepting and Rejecting Connection Requests
Connecting the FMS Components using AS
Unit 6: Streaming Pre-Recorded Audio and VideoStreaming Pre-Recorded Audio and Video
Introduction to Flash Video (FLV)
Configuring the Flash 8 Encoder
Setting up FMS for Streaming
Streaming FLVs with ActionScript
Embedded Video Object
Managing Stream Playback
Streaming MP3 files with ActionScript
Virtual Folders
Handling Streaming Errors and Events
Unit 7 : Streaming Live Audio and VideoUsing Live Audio and Video
Using the Microphone Class
Working with the Camera Class
Publishing Live Video and Audio
Using the NetStream Class for Publishing
Subscribing to Live Video and Audio
Unit 8 : Introducing SSAS Introducing Server Side ActionScript (SSAS)
Understanding SSAS Classes
Working with the Application Class
Working with the Client Class
Using the NetConnection Class in SSAS
Unit 9 : Using Remote Shared Objects Using Remote SharedObjects (RSO)
Connecting to Remote SharedObject
Understanding SharedObject Data Structure
Reading Remote SharedObject Data
Understanding SharedObject Management
Examining SharedObject Synchronization
Using SharedObject Synchronization Message Objects
Unit 10 : Using Data MessagingUsing Data Messaging
Broadcast Messaging with NetStream Class
Using Broadcast Messages with SharedObjects
Using Asynchronous Messages
Unit 11 : Using Server-Side ServicesUsing Data Messaging
Broadcast Messaging with NetStream Class
Using Broadcast Messages with SharedObjects
Using Asynchronous Messages
Unit 12 : Securing FMSSecuring FMS
Securing FMS with XML Configuration Files
Packaging Server-Side Scripts
Understanding Other Security Techniques

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