Programming in C# with Microsoft Visual Studio 2010
Corso
A Milano
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Descrizione
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Tipologia
Corso
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Luogo
Milano
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Inizio
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Introduction to the .NET Framework Creating Projects Within Visual Studio 2010 Writing a C# Application Building a Graphical Application Documenting an Application Running and Debugging Applications by Using Visual Studio 2010
Sedi e date
Luogo
Inizio del corso
Inizio del corso
Opinioni
Materie
- Visual Studio 2010
- Visual C#
- Visual C++
- Ruby
- .net framework
- Visual studio 2008
- C
- C#
- Framework
- Python
- C++
- Visual Studio
Programma
Building a Simple Console Application
Building a WPF Application
Verifying the Application
Generating Documentation for an Application
After completing this module, students will be able to:
Explain the purpose of the .NET Framework.
Create Microsoft Visual C# projects by using Visual Studio 2010.
Explain the structure of a C# application.
Use the WPF Application template to build a simple graphical application.
Use XML comments to document an application.
Use the debugger to step through a program.
This module explains the syntax of basic C# programming constructs.
Declaring Variables and Assigning Values
Using Expressions and Operators
Creating and Using Arrays
Using Decision Statements
Using Iteration Statements
Calculating Square Roots with Improved Accuracy
Converting Integer Numeric Data to Binary
Multiplying Matrices
After completing this module, students will be able to:
Declare variables and assign values.
Create expressions by using operators.
Create and use arrays.
Use decision statements.
Use iteration statements.
This module explains how to create and call methods.
Defining and Invoking Methods
Specifying Optional Parameters and Output Parameters
Calculating the Greatest Common Divisor of Two Integers by Using Euclid's Algorithm
Calculating the GCD of Three, Four, or Five Integers
Comparing the Efficiency of Two Algorithms
Displaying Results Graphically
Solving Simultaneous Equations (optional)
After completing this module, students will be able to:
Describe how to declare and call methods
Define and call methods that take optional parameters and output parameters
This module explains how to catch exceptions and handle them. Students will also learn how to throw exceptions.
Handling Exceptions
Raising Exceptions
Making a Method Fail-Safe
Detecting an Exceptional Condition
Checking for Numeric Overflow
After completing this module, students will be able to:
Describe how to catch and handle exceptions
Describe how to create and raise exceptions
This module explains how to perform basic file I/O operations in a C# application.
Accessing the File System
Reading and Writing Files by Using Streams
Building a Simple Editor
Making the Editor XML Aware
After completing this module, students will be able to:
Describe how to access the file system by using the classes that the .NET Framework provides.
Describe how to read and write files by using streams.
This module explains how to create and use new types (enumerations, classes, and structures)
Creating and Using Enumerations
Creating and Using Classes
Creating and Using Structs
Comparing References to Values
Using Enumerations to Specify Domains
Using a Struct to Model a Simple Type
Using a Class to Model a More Complex Type
Using a Nullable Struct
After completing this module, students will be able to:
Describe how to create and use enumerations.
Describe how to create and use classes.
Describe how to create and use structures.
Explain the differences between reference and value types.
This module explains how to control the visibility and lifetime of members in a type.
Controlling Visibility of Type Members
Sharing Methods and Data
Hiding Data Members
Using Static Members to Share Data
Implementing an Extension Method
After completing this module, students will be able to:
Describe how to control the visibility of type members.
Describe how to share methods and data.
This module explains how to use inheritance to create new reference types
Using Inheritance to Define New Reference Types
Defining and Implementing Interfaces
Defining Abstract Classes
Defining an Interface
Implementing an Interface
Creating an Abstract Class
After completing this module, students will be able to:
Use inheritance to define new reference types.
Define and implement interfaces.
Define abstract classes.
This module explains how to manage the lifetime of objects and control the use of resources.
Introduction to Garbage Collection
Managing Resources
Implementing the IDisposable Interface
Managing Resources Used By an Object
After completing this module, students will be able to:
Describe how garbage collection works in the .NET Framework.
Manage resources effectively in an application.
This module explains how to create properties and indexers to encapsulate data, and how to define operators for this data.
Creating and Using Properties
Creating and Using Indexers
Overloading Operators
Defining Properties in an Interface
Implementing Properties in a Class
Using Properties Exposed By a Class
Implementing an Indexer to Access Bits in a Control Register
Using an Indexer Exposed by a Class
Defining the Matrix and MatrixNotCompatible Types
Implementing Operators for the Matrix Type
Testing the Operators for the Matrix Type
After completing this module, students will be able to:
Explain how properties work and use them to encapsulate data.
Describe how to use indexers to access data through an array-like syntax.
Describe how to use operator overloading to define operators for your own types.
This module explains how to decouple an operation from the method that implements an operation, and how to use these decoupled methods to handle asynchronous events.
Declaring and Using Delegates
Using Lambda Expressions
Handling Events
Raising and Handling Events
Using Lambda Expressions to Specify Code
After completing this module, students will be able to:
Describe the purpose of delegates, and explain how to use a delegate to decouple an operation from the implementing method.
Explain the purpose of lambda expressions, and describe how to use a lambda expression to define an anonymous method.
Explain the purpose of events, and describe how to use events to report that something significant has happened in a type that other parts of the application need to be aware of.
This module introduces collections, and describes how to use Generics to implement type-safe collection classes, structures, interfaces, and methods.
Using Collections
Creating and Using Generic Types
Defining Generic Interfaces and Understanding Variance
Using Generic Methods and Delegates
Optimizing a Method by Caching Data
Defining a Generic Interface
Implementing a Generic Interface
Implementing a Test Harness for the BinaryTree Project
Implementing a Generic Method
After completing this module, students will be able to:
Use collection classes.
Define and use generic types.
Define generic interfaces and explain the concepts of covariance and contravariance.
Define and use generic methods and delegates.
This module explains how to implement custom collection classes that support enumeration.
Implementing a Custom Collection Class
Adding an Enumerator to a Custom Collection Class
Implementing the IList TItem Interface
Implementing an Enumerator by Writing Code
Implementing an Enumerator by Using an Iterator
After completing this module, students will be able to:
Implement a custom collection class.
Define an enumerator for a custom collection class.
This module explains how to query in-memory data by using LINQ.
Using the LINQ Extension Methods and Query Operators
Building Dynamic LINQ Queries and Expressions
Using the LINQ Query Operators
Building Dynamic LINQ Queries
After completing this module, students will be able to:
Describe how to use the LINQ extension methods and query operators.
Describe how to build dynamic LINQ queries and expressions.
This module explains how to integrate code written by using a dynamic language such as Ruby and Python, and technologies such as COM, into a C# application
Integrating C# Code with Ruby and Python
Accessing COM Components from C#
Integrating Code Written by Using a Dynamic Language into a C# Application
Using a COM Component from Visual C# Application
After completing this module, students will be able to:
Integrate Ruby and Python code into a Visual C# application.
Invoke COM components and services from a C# application.
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Programming in C# with Microsoft Visual Studio 2010