Programming in C#

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A Milano

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Descrizione

  • Tipologia

    Corso

  • Luogo

    Milano

  • Inizio

    Scegli data

Overview of Writing Applications using C# Datatypes, Operators, and Expressions C# Programming Language Constructs Implementing Edit Functionality for the Students List Implementing Insert Functionality for the Students List

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Luogo

Inizio del corso

Milano
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viale Piero e Alberto Pirelli 6, 20126

Inizio del corso

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Opinioni

Materie

  • Web master
  • .net framework
  • C
  • C#
  • Framework
  • C++

Programma

Implementing Delete Functionality for the Students List


Displaying the Student Age


After completing this module, students will be able to:


Describe the architecture of .NET Framework applications and use the features that Visual Studio 2012 and C# provide to support .NET Framework development.


Use the basic data types, operators, and expressions provided by C#.


Use standard C# programming constructs.


This module explains how to create and call methods, catch and handle exceptions. This module also describes the monitoring requirements of large-scale applications.


Creating and Invoking Methods


Creating Overloaded Methods and Using Optional and Output Parameters


Handling Exceptions


Monitoring Applications


Refactoring the Enrolment Code


Validating Student Information


Saving Changes to the Class List


After completing this module, students will be able to:


Create and invoke methods, pass parameters to methods, and return values from methods.


Create overloaded methods, and use optional parameters and output parameters.


Catch and handle exceptions and write information to the event log.


Explain the requirement for implementing logging, tracing, and profiling when building large-scale applications.


This module describes how to implement the basic structure and essential elements of a typical desktop application, including using structures and enumerations, collections, and events.


Implementing Structs and Enums


Organizing Data into Collections


Handling Events


Adding Navigation Logic to the Application


Creating Data Types to Store User and Grade Information


Displaying User and Grade Information


After completing this module, students will be able to:


Define and use structures and enumerations.


Create and use simple collections for storing data in-memory.


Create, subscribe to, and raise events.


This module explains how to create classes, define and implement interfaces, and create and use generic collections. This module also describes the differences between value types and reference types in C#.


Creating Classes


Defining and Implementing Interfaces


Implementing Type-safe Collections


Implementing the Teacher, Student, and Grade Types as Classes


Adding Data Validation to the Grade Class


Displaying Students in Name Order


Enabling Teachers to Modify Class and Grade Data


After completing this module, students will be able to:


Create and use custom classes.


Define and implement custom interfaces.


Use generics to implement type-safe collections.


This module explains how to use inheritance to create a class hierarchy and extend a .NET Framework class. This module also describes how to create generic classes and define extension methods.


Creating Class Hierarchies


Extending .NET Framework Classes


Creating Generic Types


Creating and Inheriting from the User Base Class


Implementing Password Complexity by Using an Abstract Method


Creating the ClassFullException Class


After completing this module, students will be able to:


Define abstract classes and inherit from base classes to create a class hierarchy.


Inherit from .NET Framework classes and use extension methods to add custom functionality to the inherited class.


Create generic classes and methods.


This module explains how to read and write data by using file input/output (I/O) and streams, and how to serialize and deserialize data in different formats.


Reading and Writing Files


Serializing and Deserializing Data


Performing I/O Using Streams


Serializing the Data for the Grades Report as XML


Previewing the Grades Report


Persisting the Serialized Grades Data to a File


After completing this module, students will be able to:


Read and write data to and from the file system by using file I/O.


Convert data into a format that can be written to or read from a file or other data source.


Use streams to send and receive data to or from a file or other data source.


This module explains how to create and use an entity data model for accessing a database, and how to use LINQ to query and update data.


Creating and Using Entity Data Models


Querying Data by Using LINQ


Updating Data by Using LINQ


Creating an Entity Model from the The School of Fine Arts Database


Updating Student and Grade Data Using the Entity Framework


Extending the Entity Model to Validate Data


After completing this module, students will be able to:


Create an entity data model, describe the key classes contained in the model, and customize the generated code.


Use LINQ to query and work with data.


Use LINQ to insert, update, and delete data.


This module explains how to use the types in the System.Net namespace, and WCF Data Services, to query and modify remote data.


Accessing Data Across the Web


Accessing Data in the Cloud


Creating a WCF Data Service for the SchoolGrades Database


Integrating the WCF Data Service into the Application


Retrieving Student Photographs Over the Web (if time permits)


After completing this module, students will be able to:


Use the classes in the System.Net namespace to send and receive data across the Web.


Create and use a WCF Data Service to access data in the cloud.


This module explains how to build and style a graphical user interface by using XAML. This module also describes how to display data in a user interface by using data binding.


Using XAML to Design a User Interface


Binding Controls to Data


Styling a User Interface


Customizing the Appearance of Student Photographs


Styling the Logon View


Animating the StudentPhoto Control (If Time Permits)


After completing this module, students will be able to:


Define XAML views and controls to design a simple graphical user interface.


Use XAML data binding techniques to bind XAML elements to a data source and display data.


Add styling and dynamic transformations to a XAML user interface.


This module explains how to improve the throughput and response time of applications by using tasks and asynchronous operations.


Implementing Multitasking by using Tasks and Lambda Expressions


Performing Operations Asynchronously


Synchronizing Concurrent Access to Data


Ensuring that the User Interface Remains Responsive When Retrieving Data for Teachers


Providing Visual Feedback During Long-Running Operations


After completing this module, students will be able to:


Create tasks and lambda expressions to implement multitasking.


Define and use asynchronous methods to improve application responsiveness.


Coordinate concurrent access to data shared across multiple tasks by using synchronous primitives and concurrent collections.


This module explains how to integrate unmanaged libraries and dynamic components into a C# application. This module also describes how to control the lifetime of unmanaged resources.


Creating and Using Dynamic Objects


Managing the Lifetime of Objects and Controlling Unmanaged Resources


Generating the Grades Report by Using Microsoft Office Word


Controlling the Lifetime of Word Objects by Implementing the Dispose Pattern


After completing this module, students will be able to:


Integrate unmanaged code into a C# application by using the Dynamic Language Runtime.


Control the lifetime of unmanaged resources and ensure that they are disposed properly.


This module explains how to examine the metadata of types by using reflection, create and use custom attributes, generate managed code at runtime, and manage different versions of assemblies.


Examining Object Metadata


Creating and Using Custom Attributes


Generating Managed Code


Versioning, Signing and Deploying Assemblies


Creating the IncludeInReport Attribute


Generating the Report


Storing the Grades.Utilities Assembly Centrally


After completing this module, students will be able to:


Examine the metadata of objects at runtime by using reflection.


Create and use custom attribute class.


Generate managed code at runtime by using CodeDOM.


Manage different versions of an assembly and deploy an assembly to the Global Assembly Cache.


This module explains how to encrypt and decrypt data by using symmetric and asymmetric encryption.


Implementing Symmetric Encryption


Implementing Asymmetric Encryption


Encrypting the Grades Report


Decrypting the Grades Report


After completing this module, students will be able to:


Perform symmetric encryption by using the classes in the System.Security namespace.


Perform asymmetric encryption by using the classes in the System.Security namespace.


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Programming in C#

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